Voici la version G o o g l e de la page mise en cache de http://letter.furnation.com/ extraite le 17 jan 2007 01:50:48 GMT.
La version « En cache » proposée par G o o g l e correspond à la page telle qu’elle se présentait lors de la dernière consultation effectuée par Google.
Il se peut que la page ait été modifiée depuis cette date. Cliquez ici pour consulter la page actuelle (sans mises en valeur).
Cette page mise en cache peut renvoyer à des images qui ne sont plus disponibles. Cliquez ici pour obtenir uniquement le texte mis en cache.
Pour créer un lien avec cette page ou l'inclure dans vos favoris/signets, utilisez l'adresse suivante : http://www.google.com/search?q=cache:Xy7uEXU3n40J:letter.furnation.com/+furnation+letter&hl=fr&gl=ca&ct=clnk&cd=1.


Google n'est ni affilié aux auteurs de cette page ni responsable de son contenu.
Les termes de recherche suivants ont été mis en valeur : furnation letter 

An open letter to the FurNation Worlds Community

(hosted by Second Life) and interested readers about the

events over the days of December 27th 2006 to January 5th, 2007

 

 

Let me introduce myself and give you a little background information on what I do and what I built.  My full name is James A. Robertson, and I presently live in Dallas, TX.  I have an equivalent Master’s Degree in Electrical Engineering with a minor in Computer Science courtesy of the time I spent in the US Air Force under Space Command.  I have worked in various fields from security services to working as a field engineer for Quest fiber optic to managing a small satellite telecommunications company.

 

A little over 10 years ago I started a hobby website called FurNation (http://www.FurNation.com) that hosted free websites for artists and writers of the anthropomorphic genre.  Over the years the web server grew to over 2,700 hosted websites and over 35,000 visitors a day, with a rating in the top 30,000 visited domains on the Internet.  A little over two years ago I started a small print-on-demand service to support my growing free web service and discovered that I could expand it into a full blown publishing company.  Last year I solidified the company by forming an LLC (Limited Liability Company) called Nexxus Omnimedia, LLC with a DBA (Doing Business As) FurNation Multimedia to support our brand name.

 

I am always looking for new ideas and creations to expand our web services.  I have researched the new social systems like blogs and galleries which allow individuals to post their works without learning HTML coding to create a unique website.  Right now we are beta testing a new web-based gallery system that I think our present visitors and hosted website owners will like.  About 4 years ago I looked into a really interesting 3D virtual community system called Active Worlds (http://www.ActiveWorlds.com) that I thought would be a really big hit with our visitors.  At the time I was not ready to pursue a platform of this type due to the amount of development time it would require.

 

The Beginning…

 

About a year and a half ago I discovered the game called Second Life.  This was a ready-made 3D platform that was completely hosted by its parent company Linden Labs and offered some unique features that Active Worlds did not.  I decided to jump in and “purchased” my first island sim, which I named FurNation Prime.  At the time we launched our first sim Second Life boosted 200,000+ registered users and a good size group of private island sims like mine.  According to Linden Labs advertisements my sim “purchase” would cost 900 US dollars with a monthly “maintenance” fee of 195 US dollars each month.  It seemed a little costly at the time, but I figured it was not a lot of cash for the power of the community platform.

 

Well, within 3 months we had a really fast-growing community of new users.  Linden Labs was offering bonuses called developer incentives and referrer bonus to sim owners, and FurNation Prime was starting to top the list for new members joining Second Life and the largest populated island.  Things were working very nice, and I even had 5 of the Linden Lab employees come and visit me in California during a convention hosted in July of 2005 I was attending to offer their support and congratulations on what we had built.  At this time Linden Labs was approaching 1 million registered users, and FurNation had referred the highest recorded number of new players to Second Life.

 

The Present…

 

Over one and a half years later Second Life has gone through a drastic change.  All bonuses are gone, and sim owners are now on their own to develop in world systems for community groups like ours.  Linden Labs seems to be more interested in advertising the e-commerce aspects of Second Life to big businesses.  Sim fee “purchase” prices and “maintenance” fees have increased dramatically.  Most of the larger community groups I remember from the early days are gone or almost gone.  But FurNation’s presence in Second Life continues to grow and we expanded to nine sims.  The entire island group is now called FurNation Worlds.  Up until December of 2006 everything was rather touch and go for maintaining the sim fees on our sim purchases, but we now have the single biggest community group in Second Life boosting over 1,400 total FurNation Community members.  FurNation Worlds was intended to be a free service for the members and visitors of FurNation, and I never intended to make any aspect of FurNation Worlds on Second Life a money making or for-profit enterprise.  It was just for fun and to provide and interesting 3D visual world for people who came to visit.  I had hopes that it would at least pay for itself over time.

 

Now I have had my share of glitches with Linden Labs, including some billing errors, lack of timely customer support, sim outages and restarts, etc. but most were minor occurrences and easily corrected.  Up until last month I have never had a reason to doubt anything that Linden Labs did in the way of service or policy decisions.

 

The Economy…

 

If you are unfamiliar with Second Life you may not know or understand the economic system that Linden Labs built into the game platform.  There is something called “Linden Dollars” which are used in game to buy and sell virtual goods, and sometimes to rent land and island sims.  These “Linden Dollars” do not have any real world worth, but several third party systems were created to exchange real US currency for in-world “Linden Dollars”, and in reverse to sell “Linden Dollars” in exchange for real US currency.  These systems got so popular that Linden Labs built a system for direct conversion directly into the Second Life framework, along with their own currency exchange system.  This provided a nice system to support FurNation Worlds, as we “rent” about 20% of the sim land area to help support the “maintenance” fees charged by Linden Labs.  I started a FurNation Worlds Community Bank system, similar to others I have seen in Second Life, so that depositors could directly help the FurNation Worlds sims grow, with all deposits of “Linden Dollars” being secured by the sims that we “own” and could “sell”.  A pretty simple system and it was working well up to last month.

 

In mid December I was approached by an individual (I will withhold his name) who stated he liked our sims and the FurNation Community and wanted to help us out by donating several million “Linden Dollars” to our cause.  Now, in real US currency this would be thousands of dollars, but since this money was in “Linden Dollars” it held no real-world value.  This was a large amount but small compared to what other banks in Second Life have in their accounts (one such bank boasts of over 94 million “Linden Dollar” in deposits).  I told him I would accept the offer but only if I talked to him on the phone first.  After our initial conversation I felt assured that the donation was legitimate and that the individual was not using some sort of system hack or security flaw in Linden Labs software to obtain the “Linden Dollars”.  The individual also stated this would be a direct donation and not an account in our banking system.  All was going well, and over the next few days he sent the exact amount he had told me.  We have several regular sponsors who donate money to support our world and I like to thank them personally, so talked to him on the phone again and discussed how we would use the donation to promote our system in Second Life.  I made plans for the next three months, paid off several bills from my personal account because I didn’t think I needed the money to support the Second Life “maintenance” fees, and looked forward to a great New Year.

 

The Awakening...

 

I was stirred out of bed by the phone ringing at around 11pm on December 27, 2006.  Frantic phone calls started coming in from friends of mine and people I put in charge of helping run FurNation Worlds stating that accounts were being shut down and that no one had a clue as to what was going on.  I tried to get online and found that my account was also shut down and I had no access to Second Life or the online support system.  Using a separate account I had created I was able to get support in world and was told of a fraud investigation and that I could do nothing about it till the following day by calling Linden Labs support line.  I contacted everyone whose account had been affected and told them to stay calm until I found out what was going on the next day.  I figured this was some sort of error as within an hour of our accounts going offline we had someone steal the username and password of one of the administration team and begin to destroy the island sims in FurNation Worlds, stating that he had “destroyed and shut us down”.  I assumed these events were related as we have had individuals come to our sims with the intent to cause harm before, and Linden Labs fixed the damage within hours and repaired the compromised account(s).  I went back to bed thinking a phone call in the morning would correct all this…

 

The Reality...

 

Next morning I made the call.  After going through the usual Linden Lab phone help system I finally got a hold of someone who explained what happened.  I was told there was a fraud investigation going on and many people’s accounts were affected.  This was all I could discover as I was informed that most of the other information was “confidential”.  I continued to try other numbers, hoping to get some additional information or at least have my account reactivated so that I could manage my “purchased” sims.  At about 4pm Central time we had another attack by the same person the night before, using the same compromised account.  This time he did greater damage to the sims, but I was able to get a hold of a Linden employee on the phone who stopped the attack and corrected the damage.  Before the attacker was kicked off Second Life he once again told everyone how he had our accounts deleted and had done all this to us.

 

Days of Silence and a Very Sad Christmas…

 

Nothing.  No additional information from Linden Labs.  Phone call after phone call left me with no answers, no explanation, nothing.  All the way through Christmas and still nothing.  No resolution, no phone support, nothing.  I cannot even begin to describe how I felt during this time.  We had planned a Christmas party in FurNation Worlds, but of course I could not attend without access.  To be denied access to something you have spent such a great deal of time and labor on (not to mention money) without a single piece of information on what is going on is unbearable.  It felt like I had purchased a new house and the very night before the Christmas celebration the original owner comes up and says, “I am sorry, you can’t enter.”  I sat through Christmas by myself and decided not to go anywhere until this issue was resolved.

 

The New Year…

 

On January 05, 2007 my account was finally restored.  I once again had full access to the sims, and phone support said they would be restoring the other accounts.  But phone support also told me the bad news:  that someone had committed fraud (which kind, how they did it, and who did it was never told to me) and that they would be deleting “Linden Dollars” from my account because of it.  I asked a straight question, “Am I the one you suspect of committing fraud?” and was told “No, you are not.”

 

My main account is now negative in the millions of “Linden Dollars”.  I have no way to correct this, no way to pay back the depositors in the bank system we created, and no way to have the sims in Second Life generate the revenue to pay the “maintenance” fees charged by Linden Labs.  I am now facing the possibility of losing over a year and a half of work on this project, selling the sims (if Linden Labs will allow it), and trying to reduce the harm it has caused me and my company’s brand name.

 

We counted 16 total people who lost “Linden Dollars” due to the fraud of this person.  I attempted to ask the following questions to the people on Linden Lab’s support line:

 

·   If Linden Labs had a fraudulent charge and/or their system was compromised to gain this money then why are we, their customers who have been honest, obeyed the Terms of Service, and paid legally for our accounts guilty for the crime of another?

 

·   Why isn’t Linden Labs going after the individual who did this to recover their losses instead of imposing those loses on us?

 

·   How was this money obtained?  Did he get it through fraudulent means, through a security hole in the Linden Lab software, or another way?

 

·   Why are we being treated as accomplices to this fraud, and why has Linden Labs taken this course of action knowing it would cause as much harm on so great a scale?

 

·   Were any of these events related to the individual(s) who attacked our sims?

 

These are questions that phone support could not or would not answer, stating over and over the same catch phrase:  “Sorry, that is confidential information”.

 

The Learning Curve…

 

I am usually a trusting person.  When I see something for sale at a store, and I usually believe the advertisements associated with the product.  I have at times bought something that didn’t quite live up to its hype, but usually I found that if the company was consumer friendly they were willing to exchange the product for something better.

 

During the time I had my access cut off from Second Life I began to do some research to see if there was anything I could do to clear all this up.  I began to read news articles about Second Life and began studying the Terms of Service that Linden Labs has posted on their website.  It slowly dawned on me that all was not as it seemed to be in the virtual world.

 

First, Linden Labs has a very interesting TOS (Terms of Service).  Phrases such as “…has the right at any time for any reason or no reason to suspend or terminate your Account…”.  I do not believe I have ever seen the phrase “no reason” used in a TOS like this before.  If I purchased a sim, how can Linden Labs disconnect access from the product I purchased?  I mean, the advertisements all over the Second Life website include phrases such as “Buy Land”, “Sell Land”, “Ownership”, etc.  In a lot of interviews with various news organizations Linden Labs has continually spoken of “Land Ownership”.  I continued to study the TOS more to see what the scope of my purchase was.

 

Nothing.  I found nothing in the Linden Labs TOS that spoke of the actual sim purchase, scope of sale, or buyer rights to that purchase.  There seems to be a complete lack of anything that I could find even dealing with the major advertised part of Second Life, which is the ownership of virtual land.  I did find many instances where Linden Labs reserves the right to disconnect, terminate, and claim ownership of all data on their servers.  As a consumer I do know the difference between a “Purchase” with a recurring maintenance fee and a “Setup Fee” with a recurring lease fee.  I was beginning to think I had actually leased these virtual sims and had no actual equity in them, which means my original purchase price is actually a setup fee in disguise.  I mean, if you buy a car from a car dealer you don’t expect the car dealer to be able to come and seize the car or to lock you from it at any time with “no reason”.  But if you lease that same car you do not “own” that car, and as such have limited rights in its use.

 

Now, this may not be as bad as it sounds, because many sims in Second Life are “bought” and “sold” each day between players.  There are even several “land barons” who openly speak of how much equity their companies own in virtual land in Second Life.  But since my research uncovered nothing in the TOS covering the transfer or sale of virtual land I can only assume that Linden Labs could deny asset transfers under their TOS of data ownership.  Basically, if Linden Labs wants they could simply take away all your sims, terminate your account, and wave you a fond farewell as you sail into the sunset.

 

There is a pending lawsuit against Linden Labs for EXACTLY this.  It would seem that due to a “suspected” TOS violation a customer found ALL his “purchased” sims repossessed, his account shut down, and his sims resold by Linden Labs.  After reading about the case it appears that the plaintiff is declaring that he did NOT violate Linden Labs TOS and is trying to get his account restored.  You can read more by following the links below:

 

http://www.wired.com/news/culture/0,70909-0.html

http://secondlife.typepad.com/

http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/05-08-2006/0004356685

http://www.3pointd.com/20060509/land-lawsuit-hits-linden-lab/

http://forums.secondcitizen.com/showthread.php?t=5132

 

The Rules of Monopoly Money…

 

As far as the “Linden Dollar” goes, this was much easier to find in the TOS:

 

In Section 1.4:

You agree that Linden Lab has the absolute right to manage, regulate, control, modify and/or eliminate such Currency as it sees fit in its sole discretion, in any general or specific case, and that Linden Lab will have no liability to you based on its exercise of such right.

 

In Section 1.5:

Linden Lab may halt, suspend, discontinue, or reverse any Currency Exchange transaction (whether proposed, pending or past) in cases of actual or suspected fraud, violations of other laws or regulations, or deliberate disruptions to or interference with the Service.

 

Now since we did not commit any fraud or violations of Linden Labs TOS you would assume from section 1.5 of the TOS that all the “Linden Dollars” in our account were safe, but section 1.4 seems to be a general catch-all that allows Linden Labs to simply remove any “Linden Dollars” from any customer at any time.

 

Back to the Future…

 

We are now re-assessing our plans for a 3D virtual world development project using the Second Life platform.  Since we can no longer count on either the sims we “purchased” being closed down by Linden Labs for “no reason”, and we can no longer safely use the “Linden Dollar” for in-world transactions due to its volatile nature, the future of using this platform for continued growth looks dim at best.

 

I really see potential in a 3D platform such as Active Worlds and Second Life, but I am now very weary of the companies behind such platforms.  When I started developing in Second Life it seemed that Linden Labs was much more focused on building virtual communities and obtaining the most devoted content developers to the platform.  After 100s of thousands of man hours of paying customers building the in-world content it appears to me that Linden Labs is mainly focused on bringing in big businesses and boasting that their system is the next wave in Internet e-commerce.  I see nothing wrong with this, as it is their technology and their company and they can do as they wish with it.  But I want to build a virtual community that is safe, stable, and with some assurances that the company behind the software will do no harm to myself, my visitors, or my name brand with decisions that are outside of my control.

 

We will of course continue to pay the fees for the island sims we “own” as long as Linden Labs allows, follow the TOS, and continue to enjoy the game.  I owe it to the people that have come online to play in FurNation Worlds and to ensure it is up and running as long as I have the ability to do so.  I will not forsake my friends or customers I have referred to Second Life.  Understandably, my faith in Linden Labs and Second Life has changed.  I doubt that I will sink any more money into expansion in Second Life at this point, as over the last year and a half we have paid Linden Labs well over 15K in real US dollars and that did not help us one bit in these events.  Like any other company I must look toward the future and attempt to spend any development money wisely.  And as of this writing I no longer feel that more investment in the Second Life platform to be a wise decision.

 

Afterthoughts…

 

I want to apologize to all those effected by the incidents described in this blog.  I must take full blame for losing the large amount of “Linden Dollars” that we were going to use to expand our community because of the possible fraud of another player outside of my control.  It was my decision to use Second Life as a development platform for FurNation Worlds, and as such the final responsibility falls directly on me.  If I had known that Linden Labs would react in this way after I followed their TOS and received “Linden Dollars” as a donation in good faith I would have done things differently.  But I will learn from my mistakes and attempt to be more careful with future companies like Linden Labs that I may have business dealings with.

 

All of this blog is as accurate as I can recall over the time span written.  There are many other aspects of Second Life that I have left out of this statement as they do not directly impact anything that happened (such as intellectual property rights, free signups to the system, risks associated with business transactions in Second Life, etc).  I have written this letter from my own perspective, as the events unfolded, and as I learned more behind the Linden Lab TOS.  I may be mistaken on how I interpret some of the Terms of Service, but I write this from the side of a consumer and my interpretation of what I read.  I am not an attorney, nor do I claim to have any legal knowledge of contracts or Terms of Service statements.  If you are interested in getting into Second Life, or plan to buy a sim I would highly recommend that you hire a licensed attorney to review the Linden Labs TOS and advise you of your rights and limitations.  There is no substitute for good legal council.

 

There are many articles about other game developers who are creating interactive 3D worlds similar to Second Life.  Some of these platforms offer great hope for communities such as FurNation Worlds to run their own software on their own platforms independent of any third-party companies at a greatly reduced cost.  As of this writing Linden Labs has released their client software under the open GPL license, and I have been informed of at least two separate groups that are undertaking the task of developing the server-side platform to interface with the Linden Labs client.  The future may be very bright indeed.

 

My Contact Information…

 

Real Name:  James A. Robertson

Second Life Name:  Nexxus Ambassador

Email Address:  Webmaster@FurNation.com

 

 

 

 

 

E-Mail Responses I have received to this letter (real names removed):

 

Dear James,

 

I just thought I'd drop you a line to say I fully agree with the points you've made in your posting at http://letter.furnation.com and have blogged about it at my blog http://healerofsecondlife.blogspot.com which is also available through my profile on my Second Life character "Untamable Wildcat".

 

I think that the lack of customer service offered by Linden Labs is an absolute disgrace.  I realize how frustrating it must be for you to be treated this way and felt that it was right I should express my support for you in your stance towards the treatment you've received.   Try as I might, I can't imagine why YOU should end up paying (in all ways) for this quite deliberate anti-furry attack.

 

Please don't give up.  There are people out here who sympathize, and who support your viewpoint.  Linden Labs might consider themselves too big to consider the FurNation community, but if you were to withdraw I'm sure their accountants would feel that loss - and really nobody could blame you if you did.  However, I'd like to ask that you do not, since doing so would hand victory to the perverted bastards who attacked FurNation in the first place.  I find myself extremely angry at Linden Labs and actually wondering if there's an "anti-furry" amongst the Linden team themselves, since the hacking of an account twice within a short space of time that Linden apparently aren't interested in investigating smacks - to me at any rate - of some degree of complicity.

 

Anyway, chin up.  People do care.  Please try and stay with Linden Labs even if they are rivaling Micro$oft for their poor user support.

 

 

Not sure how many people respond to you.. but I'm rather stunned by the strength of your character.

 

Typically an issue like this would of just been kept under wraps and no one would of been the wiser about what happened.

 

The fact that you stood up and took full responsibility for what happened says a lot. If your ever in need of someone to volunteer to help out, I'd be more than glad to. I was in the United States Army for a short time and always willing to help out a former veteran. My name in-game is Jag Nakamura and seeing as I have a lot of free time, I'm willing to offer it to help those enjoy themselves in FurNation.

 

 

Greetings James A. Robertson a.k.a. Nexxus Ambassador,

 

I have read your letter and am very dismayed that the actions of one individual  could shatter the foundation of FurNation.  I say this from two perspectives.

 

First, dismayed that SL could be so easily and drastically manipulated.  I certainly understand that internet security is a challenge everywhere but the events you describe show an apparent lack of check points and I would expect more from someone as large as Linden Labs has become.  But this of course is out of our control at present.

 

Second, and more importantly, dismayed that the actions of one individual might steal away the magic of FurNation from the one who created it.  This "terrorist act" of sorts wasn't just about taking away land, it was designed to take away the hopes, stability and security of all furs as well.  Did they succeed with you?  I sure hope not.. Please don't let that happen...

 

Listen, Second Life and FurNation has CHANGED MY LIFE.  I write this letter to remind you of all the hearts and souls you have set free with your vision and that the mischievous actions of one individual pale in comparison.  I was a humble scared little fur when I found FurNation.com many many years ago.  I was just as timid logging in to SL for the first time not sure if it was really ok to be myself.  With the help of SL and FurNation I started to grow out of my shell.  Taking chances, trying new things... I now perform LIVE music concerts as a fur all over SL, even in human sims with no fears of rejection.  "My music!"... the most personal part of me... out there for all to hear...  I never thought it possible!  I'll say it again, "Changed my Life".  Family and friends in real life even comment on the wonderful growth in happiness and self-confidence.  The change has been noticed by all.  James A. Robertson you have done great things... and I thank you.  You really have no idea.

 

 

I read your blog and the offer still stands.  All you have to do is put the code on your 2 websites and that can be some extra money you bring in to help support the community.  I'm running 10L per click until Jan 31, so I'd like to get you setup so you can take advantage of that.

 

Let me know if you are still game or if I can do anything.

Peace. Love...and Fur...

 

CEO, SL Public Radio

http://www.slpublicradio.org/

"Digital Music For Your Digital Life"

 

 

I was upset over how Linden labs has treated everyone with bad service, and I went to the BBB site and started reading. Then I decided to make a claim. I sighted false advertising. As on their site they claim a place to freely explore and be able to do many things, you know the bull they say on the website, and due to the downtimes, lag and bad software. Thus false advertising. Well,  I got word back from the BBB, they must be taking it seriously enough. They said in an email which I will copy for you here:

 

> The Better Business Bureau (BBB) has attempted to process the above

> reference complaint. To date, we have not received a response from the

> company.

> 

> We have sent a reminder letter to the business and need to know if the

> situation has been resolved with you directly.

> 

> Your immediate attention to this matter is sincerely appreciated. If

> we do not hear from you by January 17, 2007 we will close your

> complaint as unanswered.

> 

> 

> Sincerely,

> Better Business Bureau

> Dispute Resolutions

 

I answered them as no they haven’t contacted me, and infact it has gotten worse. I compared it to being at an amusement park with advertised 20 rides and every time you are there , only 5 work. That is bad business, and I feel just because they are a "cyber" business they are above consumer law. Rather its pixels or metal, if Disney was ever ran this way they would be sued in seconds.

 

So Not only do they have a lawsuit, I have the BBB on them. Please get other furry folk to send in legit complaints to the BBB about Linden labs. If they have taken notice to mine, perhaps a dozen or a hundred might bring a notice to the CA DA's office.

 

Take Care Nex I am so sorry all that happened.

 

 

Hey Nexxus,

 

Your letter was brought to my attention by a friend of mine, I must say I am appalled at what the administration has done to you guys and shocked at how venerable the TOS can make us. This isn't like gold in a game like WoW, L$s have become somewhat of a real currency and I may not have invested as much money in SL as you have, I still have assets invested in the game.

 

It's about time I paid my dues. Furnation Worlds was the reason I joined up to SL in the first place and I have spent countless hours over last year enjoying it. I wish to give my support any way I can, weather it be raising money by DJing or even renting a shop in on of your shops. It may not be much, but it's the best I can do.

 

 

Dear Nexxus / James,

 

I've read your letter in the web and I feel it hard to say how sorry I am about what happened in this situation. My only hope is that LL will reestablish your former account status soon.

 

Then, sure there is a shady side of SL. Often there is such a shady side when too much power is bundled for too few ppl. Therefore I am wondering about what you wrote on two groups of ppl working on a server side project in means of Second Life.

 

It would be a great help if you could provide me with some more info (contact info, web page url) of those groups as I am keen on participating in such work.

 

Thanks a lot - and good luck for all of us with SL and LL... :-/

 

 

 

--- END OF FILE ---